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NECROTOWER mobile gamejam design

Back in 2024, did a quick pitch (that sadly didnt go anywhere) for a cool mobile tower defense/shooter called NECROTOWER.
We managed to gamejam this out in about 5 days, at least a playable first level! I'm fairly proud of the amount of work we got done on what I think is a pretty fun mobile game idea: cute necromancers!
You can play the game on itch.io below:

https://gammafoxtbg.itch.io/necrotower

Let me know what you think!

Quick Cover design for the game pitch, whipped up just our slide deck would be juicier!

Quick Cover design for the game pitch, whipped up just our slide deck would be juicier!

"the mass", the growing elditch thing you try to protect against waves of the Realm's Knights

"the mass", the growing elditch thing you try to protect against waves of the Realm's Knights

First necromancer concept

First necromancer concept

Evolving the design

Evolving the design

honing in on the mount

honing in on the mount

this is the one

this is the one

cleaning up the concept and deciding on colours

cleaning up the concept and deciding on colours

360 for unity implementation

360 for unity implementation

assets for animation

assets for animation

Hex-based symbol as targetting reticule for magic

Hex-based symbol as targetting reticule for magic

enemy "knight" concept

enemy "knight" concept

Knight 360 plus death animation parts

Knight 360 plus death animation parts

undead knight after necromancer ressurects them, as a game mechanic

undead knight after necromancer ressurects them, as a game mechanic

Finished Bowman variant

Finished Bowman variant

bowman death animation

bowman death animation

undead bowman

undead bowman

"the Mass" the baby Cthulhu you're trying to protect

"the Mass" the baby Cthulhu you're trying to protect